OpenGL renderer string: GeForce GTX 560 Ti/PCIe/SSE2 My recommendation: Grab an NVidia GTX4xx+ card and install the NVidia OpenGL drivers.Īs a for instance, here’s a glxinfo output snippet from an GPU I used to be running along with the NVidia drivers: NVidia and ATI both have implementations as well. Mesa is the open source one installed by default. There are multiple OpenGL implementations for Linux. ![]() My question is, can I develop OpenGL 4.4 apps in the Linux environment or do I have to use Mesa’s 3.1 version? ![]() says the following:The OpenGL 4.4 and OpenGL Shading Language 4.40 Specifications were released on July 22, 2013.As far as I understand Mesa is the OpenGL implementation for Linux but it is only on version 3.1 I believe. I want to learn OpenGL development and I am running Linux Mint.
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